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About Digital Art / Hobbyist Niko Korhonen26/Male/Finland Group :iconthe-overmare-studios: The-Overmare-Studios
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REQUESTS, COMMISSIONS AND ALL KINDS OF MODELING TASKS ARE CLOSED! DO NOT EVEN ASK, I HATE TO TURN PEOPLE DOWN.

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We have big plans for the summer, BIG PLANS! But the bigger the plans, the harder they are to achieve, so we require some additional horsepower to get there.

We are looking for a few 3D modelers, especially those who are specialized in organic models and those making environment models and textures. The more common hard-surface modelers are welcome as well, but the organic and environment modelers are the special kind we could use the most.

When you submit your application, tell us a little about your experience and give us examples of the models you have made before. No need to send the actual models, renders and screenshots are enough. In order to get into the team you need to know at least:
- How to make clean hard-surface models
- How to UV unwrap and texture models
- How to bake normal maps out of a hi-poly model (generating them from textures is not enough)
- How to make detailed textures
- How to make specular and gloss masks
- Knowing rigging and Physically Based Rendering -systems is a huge plus, but not required

When you apply, you will be tested for these skills and how fast you are at completing tasks. The test can also be used for practicing the required skills if needed and there isn’t any set time limit for completing the test, however the longer you take, the higher are the expectations.

You can apply here: theovermare.com/join-us
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Poninnahka
Niko Korhonen
Artist | Hobbyist | Digital Art
Finland
So, I'm a 3D modeler, been making models for a few engines for some time now, mainly for Source. I'm only a hobbyist, meaning that I do this just for fun and I don't get or want any kind of profit from what I make. I'm not too picky about what I make as long as it's interesting, but I only make what I want to make and only for myself (as in, I make what I would use at the moment, but it will most likely be released for public).

On this account I'll be concentrating on ponies, since they have been taking quite a chunk of my attention recently. In addition to models, I have also picked up drawing after several years, so I may or may not occasionally show some pencil sketches or concepts.

I'm also the 3D and QA team leader in Fallout Equestria -game project. WIP shots and sneak peeks are possible, but I'd consider them as rare treats.

So, what to expect: pictures about pony WIPs, Gmod poses, drawings, pretty much whatever I feel like doing and is good enough to show off.


REQUESTS, COMMISSIONS AND ALL KINDS OF MODELING TASKS ARE CLOSED! DO NOT EVEN ASK, I HATE TO TURN PEOPLE DOWN.

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:iconlinkoisin:
linkoisin Featured By Owner Jun 9, 2015
how do I make my pony into a player model?
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:iconponinnahka:
Poninnahka Featured By Owner Jun 9, 2015  Hobbyist Digital Artist
I have no idea, I only know that it needs some scripting and animating, "some" meaning "quite a bit". There might be a tutorial for it somewhere.
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:iconshaboodleguitar:
Shaboodleguitar Featured By Owner Jun 8, 2015  Hobbyist Digital Artist
Thank you for the watch! 
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:iconponinnahka:
Poninnahka Featured By Owner Edited Jun 8, 2015  Hobbyist Digital Artist
No worries. Steady quality wins the race, and some FoE content doesn't hurt :)
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:iconhyperwave9000:
Hyperwave9000 Featured By Owner May 21, 2015   Digital Artist
I wonder where the fandom would be if you never made those sfm/gmod models. 
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:iconponinnahka:
Poninnahka Featured By Owner May 21, 2015  Hobbyist Digital Artist
Probably close to where it is now, just with the V3 models :)
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:iconhyperwave9000:
Hyperwave9000 Featured By Owner May 22, 2015   Digital Artist
lol
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:iconkoni126:
koni126 Featured By Owner May 6, 2015
Thanks For the Fav {Free Use} 
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:iconponinnahka:
Poninnahka Featured By Owner May 7, 2015  Hobbyist Digital Artist
Worth a fave :)
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:iconkittin12376:
kittin12376 Featured By Owner Apr 30, 2015  Hobbyist Artist
Hey uhm could you help me with something? 
I'm trying to apply a facial rig to my model so it can work easy in SFM and I have absolutely no idea what I'm doing

If your too busy with things I understand

But if you do know someone who can help I'd much appreciate it :)
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